December 1, 2013
"A Cheyenne Odyssey" Gives Middle School Students a
Plains Indian Perspective
"A Cheyenne Odyssey," the third interactive game in the Mission US series, supports the study of westward expansion in the middle grade American history curriculum. Players take on the role of Little Fox, a 12-year-old Northern Cheyenne boy in the 1860s.
“‘A Cheyenne Odyssey' is the first game to present the Northern Cheyenne perspective on real events our people experienced,” said Dr. Richard Littlebear. “However, this is much more than a game about the high and low points of our history. It teaches students how to make decisions and how to live with the consequences of those decisions, just as one has to do in real life.”
Littlebear is the President of Chief Dull Knife College and project advisor.
Players "living the life" of Little Fox experience sweeping changes and challenges. They must choose how to deal with encroaching settlers, expanding railroads, declining buffalo herds, and the reservation system.
Eventually Little Fox, now a grown warrior, fights in the Battle of the Greasy Grass, known to non-Indians as the Battle of the Little Bighorn or Custer's Last Stand.
Players of "A Cheyenne Odyssey" learn about westward expansion and how it affected native people, the economy, the landscape and environment. They interact with traders, railroad workers, soldiers and settlers and others moving west. With each change and choice, players learn about the persistence and transformation of the Cheyenne people.
The game includes embedded "smartwords" to build vocabulary and support learners' growing historical literacy. Activities and supplemental resources help deepen students' understanding and perspectives.
"A Cheyenne Odyssey" is available to play for free online or to download.
Village © Gina Boltz
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